Scenario Review

Scenario Title: Danubian Empire

Author: Michael Jeszenka

Reviewer: Andrew Hoekzema

  Historical scenario.

King Mathais of the Magyars' Danubian Kingdom must save the rest of Europe from the mauraduing Turks.

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Overall / Playability / General Care / Art & Originality / Concluding Notes

Overall Rating

25/30
COMMENTS: The Magyar (Hungarian) Empire fights off the infidel Turks on a large map of Eastern Europe, 1461-1500 AD. All units are new, all terrain is new, and most improvements are redone. This scenario has a story-like line of events that makes the scenario very enjoyable.

Playability Rating

9 / 10
GENERAL: This scenario is very fun to play. It is certainly difficult as well. Warfare in this scenario is very complicated and heavily strategic, the way it should be!

MAP: I think that the map covers too much of the rest of Eastern Europe, and should concentrate more on Hungary and European Turkey. I saw little to no reason to include the Italians and Poles other than as trading partners. One minor thing is that at the beginning of the game, some of the Magyar cities are building Harquebuisers, but if you go to the "change" menu they are not accessable. Just that minor detail was missed, but that profoundly impacted my game because I exploited it.

ATMOSPHERE: There were no atmosphere problems.

BALANCE: Yes, the balance is great. I really think that this is the shining aspect of the design. This scenario had enough units to make warfare big and bloody, but didn't have too many that it made warfare overwhelming. Also, the unit powers are well balanced as well, making strategy the key to winning, not just brute force.

CONCLUDING COMMENTS: I really enjoyed this scenario, and there were a few reasons that I especially enjoyed this. First, it was on a subject I knew nothing about, so I learned something new. Second, there was a real and definite sense of mission in this scenario, one of the most important aspects of a scenario. I also really like it when scenarios give a wide option of units to build, which this did.

Level of General Care

7 / 10
MAP: I have already said that the main problem in this scenario is the map. Not only does it cover too much land, but most of the land is the same terrain, so looking at the map can become very bleak because of the vast tracts of grassland.

DOCUMENTATION: Great documentation. It gave a very thorough history of the scenario, and was very well written.

TECH TREE: The tech tree serves its purpose. Perhaps it could have been more incorporated into the story line.

DETAILS: The details were taken care of. Even the advice that your military and domestic advisors gives you was changed!

Art and Originality

9 / 10
ARTWORK: The artwork is very good. Used very good graphics all around, and changed the vast majority of the possible graphic changes.

ORIGINALITY: Well thought out scenario, very historically accurate, and the storyline type of event progression is great.

NOTES: None.

 

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