| |
|
![]() |
|||||||
![]()
|
|||||||
|
OVERALL: An excellent meshing of the popular Stark Trek world and civilization. |
|
MAP: The map is large but most of it is space (that is ocean). The map gifs are from the Micropose scenario ‘Masters of Orion’, with a difference: The planets are actually islands and space is ocean. There are asteroids and stars that act as resources for your planets (cities). Unexplored areas of space are covered by tiles that say star trek, and it gives a pleasant and easy to view screen to play on. TRIBES: You can choose any of the three major races (Federation, Klingon, Romulan). Each plays slightly differently. In Version 2.0 there is a detailed events file that puts the game into several chapters, although these have small effect on play, they do provide for special units for the three races if they meet the objective that is spelled out. FW
vs. MGE: There
is one problem from a playabilty standpoint. Neither the spies or the
diplomatic interface work properly with the multiplayer gold edition,
but the author says they do work with Fantastic Worlds. Specifically
with MGE you cannot establish embassies, bribe cities (though you can
units), or initiate trades for technology, enforce treaties, or ask
for tribute. This does not severely affect play, just makes it different.
You can have peace, and the AI will speak to you if your ground units
are adjacent to its cities and units. |
| See also Dan Silverwing's review of Star Trek BAQ |
