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Playability Rating |
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7 / 10 |
COMMENTS:
Mike has obviously put a ton of work into this scenario, and
with it he has made a top notch one. It has a few flaws only
in this category. You see although his scenario uses such eye
candy as brand new units, "quests" for certain civs,
and brand new (and very cool) sounds, it still has a flaw or
two when it comes to Playability.
The scenario starts off
very fun, especially as England. I had a tough time kicking the
French out of North America but since my Royal Navy ruled the
seas, only I could pass it safely. Anyway, I had an absolute
blast fighting in America but then when I turned my sights to
mainland France I ran into a rather boring, and repetitive stance.
My problem was that I would end up pouring in 15 units (grenadiers)
into the battle for one city, and I still would not be able to
take it! I blame it on the road movement multiplier. it is only
2. The problem with this is that I move one space with my cannon
and I lose 50% not 33.3% of it's ability to fight! This basically
ensures that I spend years worth of turns getting nowhere, I
don't know if it would be historically accurate, but I suggest
at least 3 or even 4 for movement multiplier.
As Prussia I did not have
as much fun although I did for about half an hour. The thing
with Prussia is that you keep on using more and more units and
basically getting nowhere. I think it is great that it is a challenge,
but I think that a major breakthrough should be possible. It
feels like WW1 in this respect, I think that making the scenario
a bit more mobile would help (if only by good cavalry then, the
cavalry units were really weak).
As a whole, this scenario
was a fun one. He put in some really great quests (especially
for when the Prussian Field Marshall dies) but I have to give
it a 7 because just as soon as you play as the different civs
and do all the quests, it is no longer replayable per say but
rather tedious. Of course the first time you play as each of
the civs you are almost guaranteed to have a blast, I sure did.
Also, I think that this scenario has excellent promise, if Mike
can just make it a bit more "spontaneous" I think it
would greatly improve replayability. He has the foundation all
set, he just needs to chisel it down a bit. |