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COMMENTS: In
this particular rating, Alex brings home the gold medal. Spartacus
is a game that has excellent Playability and replayability although
novice players may become frustrated with it's exceptionally
high difficulty (in my humble opinion though, this just makes
the scenario even better.
In this scenario, Alex linked
many "quests" together to form "super-quests".
This was awesome and is definitely the reason why this scenario
is so much fun (as a total war scenario, this one would be a
bomb). I would have to state that the quests are the scenario.
Without them, this scenario would be nothing.
I think that Alex deserves
a lot of credit for coming up with a plausible story line and
then translating it into a text and situation that the limited
AI of Civ2 would be able to understand and simulate. I can just
imagine how much work this would have taken. Alex effectively
created a very fun scenario most likely off the top of his imaginative
head, and THIS is why it is so enjoyable.
The only bad thing that
I would say about the playability is that due to the scenarios
mediocre reassume file; the novice player will have a very hard
time in the early stages of the war. (I myself had to restart
at least 10 times and I have never had to do that with a scenario
before). You see, right off the beginning of the scenario you
are fighting for your life against a few mediocre (but at this
early stage of the game comparatively powerful) Roman units that
threaten to kill Spartacus within a few turns time. I think that
a brief "start up hints" section of a readme could
help out the newer player tremendously but since the rest of
this scenario has such an awesome playability, I won't mark off
points. |