|
Level of General
Care |
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7 / 10 |
COMMENTS: What disturbed me in this
scenario was that Allard didn't make too much use of the events.
He had a beginning text, and sometimes a few recruit forces for
Mykenai or the Aiolians. However, I almost laughed when Troy
was conquered and the only thing depicting it was a simple one-line
text "Troy falls.". Afterwards, I checked the events
and found out that the attacker got 500 gold for that, but that
was everything! Allard also tried to add some difficulty to the
Cretans by making Barbarian uprisings on Crete, which didn't
work however. On the other hand, Allard did a tremendous job
on the research, and found out things that even I didn't find
in my 4 books on Greece and 2 historical atlases. There are several
(unannoying) inaccuracies, but he describes those in the Readme,
and said why he did those. I can accept this, and hope that all
others can do it as well, because if you look above this, it's
a very good and very accurate scenario. The cities are also well-placed,
however there seemed to be lacks in his research material once
in a while, 'cause he gave the Trojans cities such as "Military
Camp". This doesen't disturb however, because everybody
had camps like these all aorund the area. Another thing was that
he didn't mind to alter the tech tree in the rules: he deleted
it completely! This was very disturbing, because I use the german
version of Civ2, and it is not really nice if you have a message
like "Aiolans receive Die Republik". I was also able
to change my government types. A last critic: The scenario
turns are 10 years. I didn't like this because the "Homeric"
age went well into the 4th century BC, and I had troops sitting
around in enemys lands for over 100 years. This could be easily
changed by modifying the turn rate to two years for instance. |