|
|

![]() |
|||||||
|
|
|||||||
|
OVERVIEW: This is one of the first (not the first) Star Trek scenarios I played, and I liked it very much. It contains much of the Star Trek atmosphere, and is just great to play for every Star Trek fanatic. |
|
This is the first scenario kobayashi made, and I must say, he did a much better job than I did in my first scenario. It's a very good building scenario, you start with one size-three city, and you must expand to a multi-system nation, if you want to be able to defend yourself against the all mighty BORG. It has one big difference that changes the game to a real survival: the BORG are planning to take over the entire Quadrant, and that's what makes the game interesting. You know you have inferior technology and weapons, so you'll do just about everything to defend yourself from those evil half-mechanised beings. The AI in my games was, in contrast to the games of another reviewer, very expansive. Especially the Klingons had colonies and outposts everywhere. |
|
The map is, as far as I can tell, a good reflection of Star Trek reality. But no-one really knows the entire (relevant) Alpha Quadrant, so I think the author guessed sometimes. But that doesn't matter, because there're always small groups of planets, which can represent systems. It wouldn't make a
difference if you'd rearrange the entire map, as long as the Borg would stay in place. |
|
The artwork in this scenario is really nice. Most of the units have been created by kobayashi. The ground units (except for the
Borg) came from the FW scenarios, just like the planets (not the names). Some people may think that the Borg ships are better in the 'bright' way kobayashi presents them, but I would have
preferred the traditional black-coloured vessels.
|
